Home Automation Armageddon!
I have a friend who is new to programming and has asked me how I do it. It made me reflect for a minute to think about the patterns I take while learning something new or even completely broken and then get…
Using Google APIs from Console apps in .NET
I have noticed a common and recent issue that developers have been having with the Google APIs has been building out console apps. In this post I’ll give you a few short demos for API calls and authorization. The following screenshot…
How to: OAuth 2.0 Flows using the Google+ .NET API Client Libraries 1.7+ in C#
There have recently been significant changes to the .NET Libraries for Google APIs. As such, it’s a great time to show my favorite scenarios for OAuth 2. In this brief post I’ll show you a basic API query and then…
Developing in C# from OS X using MonoDevelop
IMPORTANT NOTE – The .NET client libraries have had significant updates since this post was written. Please read this POST for the updated information. Before we begin, you can get MonoDevelop from here: MonoDevelop I have been playing a little bit…
Creating HTML documentation in C# using Visual Studio and Sandcastle
I had a coworker ask me today about creating documentation in C#/.NET ala javadoc by rendering embedded developer remarks into HTML. It’s actually pretty simple to do because most developers use the built-in XML documentation features of Visual Studio when…
Google+ Server Side flow in C#
Out of date Heads up dear reader, a whole lot has happened in the past 18 months and so this post is out of date. Please read my latest here – How to: OAuth 2.0 Flows in .NET using C#…
Pulling Google+ data into Windows Store apps
If you caught the last GDL show for Google+, I demoed a few things I have been working on, most notably my Google+ demo for Windows 8. The following screenshot shows the app running within the Windows 8 Simulator: As…
Using the Google .NET client library with Google+
Overview IMPORTANT NOTE: This post covers old information on the client libraries. Please read this post for updated information. The first time you use Google+ and .NET, it can be a little tricky to…
Metro Lights out Solver
In a previous post on creating the Metro lights out game, I mentioned the solver. The solver is intended to demonstrate a solution to the current game state. Had I just wanted to demonstrate the solution to a specific puzzle,…
Creating the Lights Out Game in XAML/C#
Creating the Lights out game In an earlier post, I wrote about creating a simple game using C#/XAML. After finishing this game, I realized it would be easy to create other games based on the UI and game logic that…