Using the Hangouts Telephone API
Have you ever wanted to create a Hangout app that connects its users to a phone line? You could do all sorts of interesting things like bridge users to a help line or could make an app that would let…
Using the one-time-code flow with Google+ Sign-in
OAuth v2 background In this post, I’m going to assume that you understand a little bit about the traditional OAuth v2 flows for authorization. If you haven’t already checked it out, you can get acclimated hands-on through the OAuth2 playground….
Common issues and solutions for the new Google+ platform release
So yesterday, we had our big launch and developers have be jumping in and writing code (you guys are awesome!). A number of folks have been encountering the same issues and I think it’s probably a good time to summarize…
Getting an activity ID from a Google+ Post URL
Taking the URL to a post and then determining the post ID for additional API calls is a little tricky but also fundamental for the Google+ public data API. First, you have to list activities and then search through them…
The Google+ Book
Jennifer Murphy just published her new book, Developing with Google+, and I had the pleasure of reading an early version of it. This is a great read, I recommend it for anybody looking to learn Google+, especially if you…
A roundup of my Google+ posts by category
I have now been working on Google+ for about 3 months – boy how the time flies. Since starting, I have tried to grasp the core technologies for Google+ and been careful to document my learning in this blog. The…
Top dev resources for Windows Consumer Preview
Just a few months after the Developer Preview, the Windows team has released the Windows 8 Consumer preview. In case you didn’t notice, we have been working our butts off. So, if you’re foaming at the mouth to get the latest dev…
Building a simple game using XAML/C#: Part 4 – Make it fun
At this point, you have a simple version of a “Simon” game that works: you can start, restart, win, and lose. That said, the game still lacks the pizazz that really could make it stand out as something fresh and…
Building a simple game using XAML/C#: Part 3 – Make it a game
Now that we have our basic interactions working the way we want, it’s time to add some game logic. We’ll do this by: Refactoring the game logic into a Game class and adding a “Level” class that will encapsulate the…
Building a simple game using XAML/C# Part 2 – Input and Multimedia
Starting from the last post in this brief series on XAML UI for Metro style apps, we’re ready to enable user input. Before doing this, I wanted to add a few sounds to the application. To do this, I used…